About Me...

I've grown up with video games from their beginnings.  I'm 35, and got my first console when the PONG boxes were around.  The Atari 800XL was my first PC.  I never lost interest in gaming and computing, and earned my Associates in Computer Engineering.

I got into game level design around the time Quake 2 was released.  Since then, I've become very proficient in all of the Unreal Engine editors.  I'm currently working with the U3 engine, designing maps for the Bombing Run mod for UT3, which our team also developed.

I'm very familiar with all of the editing tools, ucc / ut3 commands, kismet, materials, etc.  I've created levels for all gametypes in the unreal series to include: Death Match, Team Death Match, Invasion, CTF, Bombing Run, Domination, Onslaught, Assault, and Warfare.

 

Under Construction !

 

Computer Specs:

Test Workstation

Dell AMD Dual Core 3600+

3GB Ram

NVidia GeForce 6800LE

Development Workstation

Shuttle XPC Barebone

AMD X2 64 4600+

4GB Ram

NVidia GeForce 7950GT 512MB

Dual 19" LCD Monitors

Reliquary Server

Shuttle XPC Barebone Athlon 1500+

512MB Ram

NVidia GeForce 5200 128MB


Left to Right:  Test Workstation  -  Development Workstation  -  Reliquary Servers


Reliquary LAN and Development Workstations


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